Next-Generation Game Development
An open-source game engine built for the future. Powered by Rust, driven by the community.
Experience the power of Rust with intuitive APIs and modern graphics
// Entity Component System example
#[derive(Component)]
struct Position(Vec3);
#[derive(Component)]
struct Velocity(Vec3);
fn update_positions(mut query: Query<(&mut Position, &Velocity)>) {
    for (mut pos, vel) in query.iter_mut() {
        pos.0 += vel.0 * time.delta_seconds();
    }
}Discover the technologies that make Pulsar Engine unique
Traditional class-based core enhanced with a flexible component system
Next-generation rendering capabilities powered by Vulkan
Comprehensive suite of tools for efficient game creation
Visual scripting that transpiles to native Rust code with zero runtime overhead

Built from the ground up with performance as a core principle
Smart resource management for optimal performance
Modern workflows that adapt to your team
Visual tools for rapid prototyping
Hot reloading for instant feedback
One-click deployment to all platforms
Built with cutting-edge tools and frameworks. Hover on the cards to see details about each part of our tech stack

Low-level graphics API providing direct GPU control for maximum performance and advanced rendering features

Systems programming language ensuring memory safety and thread safety without garbage collection

First of it's kind publicly availible fully distributed game server built for extreme scale and performance

High-performance 2D and 3D physics engine written in Rust

Cross-platform, safe graphics API abstracting Vulkan, Metal, D3D12, and WebGPU
Next-generation web graphics API providing modern GPU features and enhanced performance

High-performance browser graphics API with broad support across modern browsers

Enables near-native performance in web browsers with direct compilation from Rust

Microsoft's latest graphics API for Windows platforms with enhanced performance and lower CPU overhead

Apple's modern graphics API optimized for iOS and macOS platforms

Standard API for virtual and augmented reality development across multiple platforms

GPU-accelerated UI framework for building high-performance developer tools
On top of the more major technologies, we also use a variety of open source libraries to help us achieve the user experience provided by Pulsar Engine.
View all librariesModern features that set us apart
Built for cross-platform development from the ground up
Be part of a growing ecosystem of developers building the future of gaming
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